Dead Reckoning

Dead Reckoning


Mirror, rotating ballheads, hardware, oak plank, #4 black theater cord, 1000H paper, found draw wire, binding clips, vellum, thread.

Dimensions Variable

I am currently working on a multi-year project inspired by the history of sailing and celestial navigation entitled, "Dead Reckoning." In this evolving body of work I utilize the sun and variations in weather as dynamic elements in immersive installations. Our local star’s daily movement across the sky drives a prolonged composition of light and shadow, animated by time.

Under specific spatial circumstances, my reflections of sunlight are actually brightly projected images of the sun itself.  Working with small mirrors, I have developed a technique to align multiple images of these projected suns into slow-moving, recognizable constellations. These analog projections will be selectively augmented with subtle digitally-projected video and sound recorded. Both of these projected sources criss-cross the space from multiple locations, filling the room with shafts of image-bearing light. Within this projective space each installation will be intersected with hanging kinetic screens of paper and fabric, driven by the breeze from open windows and doors. Sewn from vellum and affixed to basal wood and rigged into elaborate three dimensional mobiles, these screens are inspired by the gaff rigging on schooner ships. Originating in the Dutch mercantile trade, schooners became the vessel of choice for colonial traders and fisherman in early 18th-century New England and played an important role in the industrialization of the region’s economy during the golden age of sail.

"Dead Reckoning," is a project culminating with an eclipse of the sun on August 21st, 2017. This total solar eclipse will be the first viewable in the contiguous United States since 1979. I am planning a multi-sited piece across the country on that day, loosely following the narrow, arcing path of totality, where the sun will be fully obscured for a period of 2 minutes, 40 seconds.